Sunday, May 30, 2010

Post 26 - 30/05/10

This will most likely be my final post on this blog tonight.

I have successfully completed Scene# 3, marking the completion on all my scenes in this project.
As of right now, all that is left is the compilation of this project which I will be returning tomorrow to help with.

I faced a lot of issues and stress with this project, but at the same time, I know I've grown with it, learning much more about the program itself, and gaining much more confidence in myself, and my ability to use it.

I started this project barely understanding symbols and tweening, but now I know many hot keys by heart and understand much more of the program, like keying through lip-syncs and setting up eye masks.

It may have been rough, and I may have been in a foul mood for a lot of it, but looking back on it as a finished work, I'm glad for the experience.

I'm glad I've grown.

~Alyssa

Saturday, May 29, 2010

Post 25 - 29/05/10

Today I came in after hours to continue my Fairy A and Fairy B turns.

I was unable to come in last night because there was a riot outside of my apartment, and the police came and I was too scared to leave. :( I'm completely serious.

I completed Fairy B's turn cycle, and all I have left is Fairy A's turn and keying out the steps.

I won't have enough time to finish that tonight, so I'll be back in tom morrow night.

I'm unsure if that will leave enough time for editing it, but hopefully I can contact some one to finish the last part so it will be able to be edited in on time.

Post 24 - 28/05/10

Today I completed most work on Scene 3.

I still have to come in after hours to fully complete the Scene.

As of this point I have to do turn around animations for Fairy A and Fairy B.

I also have to key out their walks, but I'm still dealing with the issue of not literally not having enough time for the characters to walk across the screen, so I am unsure how to proceed on that issue.

Thursday, May 27, 2010

Post 23 - 27/05/10

I continued my work on Scene 2 today, going through a list of revisions.

I brought in all the colour models as well as the background/foreground file.
Scene 2 is now complete! Hurrah!

(This is a scene of the finished Scene)

Now I have to resume my work on Scene 3.

I have to make new walk-cycles for Fairy A, Fairy B and Fairy C, but all the colour models have been brought into the scene.

I'm also waiting for the background file to bring it. It doesn't seem to be on the common right now, but I think it's almost done.
(Here is my current progress.)

Post 22 - 26/05/10

Work continued on Scene 2 today.
I feel as though I have a much better knowledge of working withing symbols, and because of that I was able to finish the bulk of the work today.
There were a few issues with the scene, such as Donald's walk gliding, and lip-syncing.

I have yet to fix these issues, but they are small, and not easily noticed, so I think I will focus on completing Scene 3 from now on, as finishing my second Scene is more important than fine tuning the first Scene.

Tuesday, May 25, 2010

Post 21 - 25/05/10

I've halted my work on Scene 3 to begin work on Scene 2 which uses the Fairy Dance Cycle.
I decided to do this because I only need to animate Donald.

This would consist of a walk-in and lip sync.

Most of his talk is done with him facing away (towards the Fairies.)

Though keying is still an issue, I don't know if I'll be able to any sort of syncing.

Though I do have Donald's walk in cycle completed, it would now just be a matter of making keying work and I could have that Scene finished.

And even though I have Donald's walk cycle completed, it seems to be working incorrectly when I go to use it in the actual scene.

It's in a symbol, though it doesn't act like a symbol, meaning it won't cycle through the time line like it should, and I'm unsure why. (the other characters on the screen cycle properly)

Again, I wonder if this is due to the character build itself, as I still cannot key through faces.

In fact, instead of staying on a single face through the entire walk cycle, instead it loops itself through different expressions (as seen below) and I'm unable to stop it.

Monday, May 24, 2010

Post 20 - 24/05/10

Today was Victoria Day, so I was unsure about classes.

I was absent from early work hours regardless, (I sent out an email) but it seems like there wasn't any one in the PC lab today anyways.

I went in myself later to continue my work on Scene 3.
I've completed Donald's idle stand/lead walk. Now I just have to make the forward Fairy walk cycles.

I'm still having tweening and keying issues so I decided I try using a different computer and placing the Flash Scripts folder in the proper directory hoping that might help the issue.
It's still the same for me as it was before. I'm able to key hands, but not expressions.
It has me wondering if it's actually just issues with the character build (Donald) since I'm still able to key Fairy A, Fairy B and Fairy C.

I'm not sure how to even check to see if it really is the character build or not.